Where Infrastructure Meets Imagination
Game DevOps · CI/CD Pipelines · Unreal Engine Infrastructure · Cloud & Server Engineering
// The Backbone of Game Development
Most studios focus on gameplay. We focus on the systems that make gameplay possible, reliable, and scalable.
// What We're Building
Every title is engineered from the ground up, from dedicated server architecture to the last frame of gameplay.
A fast-paced multiplayer tactical shooter built in Unreal Engine 5. Engineered with dedicated server infrastructure, real-time telemetry, and precision netcode from day one.
View Demo Portal →A fully automated build and deployment pipeline for Unreal Engine 5 projects. Jenkins + GitHub Actions + Perforce integration running on a Proxmox home lab environment.
View on GitHub →// Live Infrastructure
Real dedicated servers. Real infrastructure. Check server availability and download playable builds when they go live.
Multiplayer tactical shooter. Dedicated server hosted on Oracle Cloud Infrastructure.
Build Not Yet AvailableLive view of Lumos Interactive server health, uptime, and telemetry metrics.
View Status Page →Next project in the pipeline. Stay tuned for announcements and early access opportunities.
Get Notified →// System Health
Live infrastructure status for all Lumos Interactive services hosted on Oracle Cloud Infrastructure.
// The Studio
Lumos Interactive was built where infrastructure meets imagination. Founded by an 18-year IT veteran, every game we ship is engineered from the ground up, from the dedicated server architecture to the last frame of gameplay.
Most indie studios outsource their backend. We build ours. That means stable servers, real uptime, and multiplayer that actually works, because the person making the game is the same person who has kept enterprise infrastructure running for nearly two decades.
We specialize in Game DevOps, bringing CI/CD pipelines, version control strategy, build automation, and cloud infrastructure to game development workflows that need them most.
Based in Wyoming. Building for the world.
// Get In Touch
Whether you're a player interested in early access, a developer looking to collaborate, a studio needing Game DevOps support, or a recruiter, we'd love to hear from you.